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Dive report

RustFall - PvE/PvP | Biweekly | Raidable Bases

Offline 178.239.199.12:28015 checked 27d ago

biweekly wipes moddedcarbonpve
Drop in
1/ 150 players now 1% full
07-day averagepeak –
#15,503ranktop 67%
42d agolast wipebiweekly schedule
13d 11hnext wipeSat 31 Oct, 10:53 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 31 October, 10:53 UTC, in 13d 11h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustFall - PvE/PvP | Biweekly | Raidable Bases appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustFall - PvE/PvP | Biweekly | Raidable Bases are: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on RustFall - PvE/PvP | Biweekly | Raidable Bases?

gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): There are 150 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): This server runs build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list RustFall - PvE/PvP | Biweekly | Raidable Bases puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is RustFall - PvE/PvP | Biweekly | Raidable Bases in?

There is no published region for RustFall - PvE/PvP | Biweekly | Raidable Bases. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 178.239.199.12:28015.

How reliable is RustFall - PvE/PvP | Biweekly | Raidable Bases?

RustFall - PvE/PvP | Biweekly | Raidable Bases is down at the moment; it was last up 27 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for RustFall - PvE/PvP | Biweekly | Raidable Bases?

On Windows, RustFall - PvE/PvP | Biweekly | Raidable Bases runs Rust network protocol 2633 and build 163207. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does RustFall - PvE/PvP | Biweekly | Raidable Bases wipe?

An estimate from biweekly: 14 days after its last wipe gives RustFall - PvE/PvP | Biweekly | Raidable Bases's next wipe. Expect the next wipe on Saturday 31 October at 10:53 UTC. 42 days 12 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

Settings and map

What settings are in place on RustFall - PvE/PvP | Biweekly | Raidable Bases?

The name of RustFall - PvE/PvP | Biweekly | Raidable Bases contains no gather rate. Up to 8 players per group, which is the default. roleplay is the game mode, jobs, towns and rules for roleplay. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on RustFall - PvE/PvP | Biweekly | Raidable Bases?

The map on RustFall - PvE/PvP | Biweekly | Raidable Bases is procedural and size 5,000, generated by the game with seed 1851427332. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on RustFall - PvE/PvP | Biweekly | Raidable Bases?

The last sighting of RustFall - PvE/PvP | Biweekly | Raidable Bases was 27 days 8 hours ago; it is offline right now.

What's RustFall - PvE/PvP | Biweekly | Raidable Bases's rank among Rust servers?

For player hours in the last seven days, RustFall - PvE/PvP | Biweekly | Raidable Bases ranks #15,503, within the top 67% of ranked servers.

Join info

How do you get into RustFall - PvE/PvP | Biweekly | Raidable Bases?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.239.199.12:28015.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2633,^z,^y,^b,^r,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp150
Max players There are 150 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163207
Build This server runs build 163207.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.