LocalTestNoEAC
Offline 178.27.140.49:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and filters
Where does LocalTestNoEAC appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LocalTestNoEAC are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on LocalTestNoEAC?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list LocalTestNoEAC puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of LocalTestNoEAC?
There is no published region for LocalTestNoEAC. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 178.27.140.49:28015.
Is LocalTestNoEAC up, and how often does it stay online?
LocalTestNoEAC is down at the moment; it was last up 34 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is LocalTestNoEAC on?
On Windows, LocalTestNoEAC runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does LocalTestNoEAC follow for wipes?
Too few wipes are on record for LocalTestNoEAC to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 34 days 11 hours ago.
Map and rules
What settings are in place on LocalTestNoEAC?
No gather rate appears in the name of LocalTestNoEAC. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on LocalTestNoEAC?
A procedural map, generated by the game, is in play on LocalTestNoEAC.
Player count
Is LocalTestNoEAC busy?
The last sighting of LocalTestNoEAC was 34 days 11 hours ago; it is offline right now.
Where does LocalTestNoEAC sit in the rankings?
Over the last seven days, LocalTestNoEAC is #13,004 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join LocalTestNoEAC?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.27.140.49:28015.