Rust::Hosted by Altyn.Games
Offline EU 178.88.112.38:55034 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 211/ 225
- 147/ 200
- 161/ 200
- 128/ 175
- 119/ 300
- 163/ 350
Quick answers
Tags and listings
Where does Rust::Hosted by Altyn.Games appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust::Hosted by Altyn.Games: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What's the meaning of the tags on Rust::Hosted by Altyn.Games?
Rust::Hosted by Altyn.Games's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; EU (Europe): Its browser listing sits under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is Rust::Hosted by Altyn.Games lag-free?
The last 48 hours saw an average of 237 server fps, never dropping below 232. At its peak it carried 68,543 entities, including buildings and deployables. The top memory figure was 2,588 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Rust::Hosted by Altyn.Games?
Its location is Europe, according to the EU tag Rust::Hosted by Altyn.Games displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 178.88.112.38:55034.
Is Rust::Hosted by Altyn.Games up, and how often does it stay online?
Rust::Hosted by Altyn.Games is down at the moment; it was last up 10 hours ago. The uptime it gives puts the last restart at roughly 2 days 6 hours ago. It was up 50% of the time over the last full 2 days, 24 of 48 hours. The first sighting by Rust Going Deep was on 15 October 2026.
What is the Rust version for Rust::Hosted by Altyn.Games?
The version on Rust::Hosted by Altyn.Games is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Rust::Hosted by Altyn.Games follow for wipes?
The next wipe for Rust::Hosted by Altyn.Games is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 2 days 19 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
Map and rules
What settings are in place on Rust::Hosted by Altyn.Games?
Its name does not state a gather rate for Rust::Hosted by Altyn.Games. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust::Hosted by Altyn.Games?
A game-generated procedural map of size 3,500 with seed 1 is in play on Rust::Hosted by Altyn.Games. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on Rust::Hosted by Altyn.Games?
The last sighting of Rust::Hosted by Altyn.Games was 10 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 17:00 UTC drew the most players, 2 on average.
What position does Rust::Hosted by Altyn.Games hold in the server rankings?
Over the last seven days Rust::Hosted by Altyn.Games sits at #7,363 on player hours, which is #2,011 in Europe and inside the top 33% of all ranked servers.
How to join
What's the way to join Rust::Hosted by Altyn.Games?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.88.112.38:55034. You can find its website at https://altyngames.kz/.