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Dive report

LatamGS Staging - Live build check

Offline 179.238.35.104:28165 checked 17d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,674ranktop 70%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does LatamGS Staging - Live build check appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include LatamGS Staging - Live build check: Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on LatamGS Staging - Live build check?

The server browser shows these tags for LatamGS Staging - Live build check: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is LatamGS Staging - Live build check in?

There is no published region for LatamGS Staging - Live build check. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 179.238.35.104:28165.

What's the uptime like for LatamGS Staging - Live build check?

Right now LatamGS Staging - Live build check is offline, having last been seen 17 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 1 October 2026.

What Rust version is LatamGS Staging - Live build check on?

Rust network protocol 2633 and build 165217 is what LatamGS Staging - Live build check runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does LatamGS Staging - Live build check follow for wipes?

The wipes recorded for LatamGS Staging - Live build check are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 17 days 8 hours ago.

Rules and settings

Which rules and settings is LatamGS Staging - Live build check running?

Its name does not state a gather rate for LatamGS Staging - Live build check. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Population

What's the population like on LatamGS Staging - Live build check?

The last sighting of LatamGS Staging - Live build check was 17 days 8 hours ago; it is offline right now.

What position does LatamGS Staging - Live build check hold in the server rankings?

For player hours in the last seven days, LatamGS Staging - Live build check ranks #16,674, within the top 70% of ranked servers.

Getting in

What's the process to join LatamGS Staging - Live build check?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 179.238.35.104:28165.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.