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Dive report

rusticopolopolis

Offline 179.60.87.211:28015 checked 6h ago

Drop in
1/ 2 players now 50% full
17-day averagepeak 1
#10,427ranktop 47%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75118:0019:0020:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:19 UTC15d ago 1 – running 1
Mon 28 Sep, 15:21 UTC19d ago 1 – 4.2 days 0
Fri 25 Sep, 19:25 UTC22d ago 1 – 2.8 days 1
Tue 22 Sep, 20:34 UTC25d ago 1 held half 3 days 0
Mon 21 Sep, 19:05 UTC26d ago 1 – 1.1 days 1
Wed 16 Sep, 20:25 UTC31d ago 1 held half 4.9 days 1
Tue 15 Sep, 01:17 UTC33d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does rusticopolopolis appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include rusticopolopolis: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on rusticopolopolis?

The server browser shows these tags for rusticopolopolis: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is rusticopolopolis in?

rusticopolopolis does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 179.60.87.211:28015.

Is rusticopolopolis up, and how often does it stay online?

The server rusticopolopolis is not reachable at the moment; the last sighting was 6 hours ago. In the last full 7 days, 4 of 168 hours were online, 2% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is rusticopolopolis on?

On Windows, rusticopolopolis runs Rust network protocol 2634 and build 166586. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does rusticopolopolis wipe?

rusticopolopolis wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 9 hours.

What can you expect on wipe day at rusticopolopolis?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Rules and settings

Which rules and settings is rusticopolopolis running?

Its name does not state a gather rate for rusticopolopolis. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on rusticopolopolis?

rusticopolopolis uses a game-generated procedural map.

Population

How many players are on rusticopolopolis?

rusticopolopolis was last seen 6 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. At 18:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does rusticopolopolis hold in the server rankings?

Over the last seven days, rusticopolopolis is #10,427 by player hours, among the top 47% of all ranked servers.

Getting in

How do you get into rusticopolopolis?

To join, open Rust, hit F1, and enter client.connect 179.60.87.211:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build It's on build 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.