Proton/Linux & Windows Client Test Server - VAC | US
Offline 18.212.143.27:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 15/ 175
- 31/ 50
- 14/ 100
- 15/ 100
- 7/ 90
- 13/ 150
Quick answers
Tags and search
Where does Proton/Linux & Windows Client Test Server - VAC | US appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Proton/Linux & Windows Client Test Server - VAC | US: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Proton/Linux & Windows Client Test Server - VAC | US?
Proton/Linux & Windows Client Test Server - VAC | US's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): This server runs game protocol 2632, so your game must match that version to join; cs161125 (Build): The build number is 161125; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Proton/Linux & Windows Client Test Server - VAC | US?
The name of Proton/Linux & Windows Client Test Server - VAC | US points to North America, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 18.212.143.27:28015.
Is Proton/Linux & Windows Client Test Server - VAC | US up, and how often does it stay online?
Right now Proton/Linux & Windows Client Test Server - VAC | US is offline, having last been seen 30 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Proton/Linux & Windows Client Test Server - VAC | US?
Rust network protocol 2632 and build 161125 is what Proton/Linux & Windows Client Test Server - VAC | US runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Proton/Linux & Windows Client Test Server - VAC | US wipe?
Too few wipes are on record for Proton/Linux & Windows Client Test Server - VAC | US to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 51 days 17 hours.
Settings and map
What settings are in place on Proton/Linux & Windows Client Test Server - VAC | US?
Its name does not state a gather rate for Proton/Linux & Windows Client Test Server - VAC | US. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC is off: Valve's anti-cheat is not active.
What's the map on Proton/Linux & Windows Client Test Server - VAC | US?
A game-generated procedural map of size 1,000 with seed 2147483647 is in play on Proton/Linux & Windows Client Test Server - VAC | US. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
How many players are on Proton/Linux & Windows Client Test Server - VAC | US?
Right now Proton/Linux & Windows Client Test Server - VAC | US is offline, with its last appearance 30 days 15 hours ago.
What position does Proton/Linux & Windows Client Test Server - VAC | US hold in the server rankings?
Over the last seven days, Proton/Linux & Windows Client Test Server - VAC | US is #15,490 by player hours, among the top 70% of all ranked servers.
Getting in
What's the process to join Proton/Linux & Windows Client Test Server - VAC | US?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 18.212.143.27:28015.