Skip to the content
Dive report

TestServer

Offline 180.113.223.185:10241 checked 1d ago

quad moddedoxide
Drop in
1/ 100 players now 1% full
17-day averagepeak 1
#8,095ranktop 37%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75110:0011:0012:0013:0014:0015:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct17 Oct18 Oct

Top 37% of all ranked servers, and #445 of the quad servers (top 55%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TestServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TestServer: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on TestServer?

The server browser shows these tags for TestServer: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): It's on build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find TestServer?

There is no published region for TestServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 180.113.223.185:10241.

Is TestServer up, and how often does it stay online?

The server TestServer is not reachable at the moment; the last sighting was 41 hours ago. It stayed up for 0 of the 24 hours in the last 1 full day, giving 0% uptime. Rust Going Deep has had it on record since 16 October 2026.

What Rust version is TestServer on?

The version on TestServer is Rust network protocol 2634 and build 167231, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does TestServer wipe?

Too few wipes are on record for TestServer to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 3 hours ago.

Map and rules

What settings are in place on TestServer?

The name of TestServer contains no gather rate. A group can have at most 4 players (quad). survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Player count

Is TestServer busy?

Right now TestServer is offline, with its last appearance 41 hours ago. For the past week, players averaged 1 with a high of 1. At 10:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's TestServer's rank among Rust servers?

For player hours in the last seven days, TestServer ranks #8,095, within the top 37% of ranked servers. It ranks #445 among quad servers.

Getting in

What's the way to join TestServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 180.113.223.185:10241.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts4
Group limit The team limit is 4.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167231
Build It's on build 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.