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Dive report

[AU] Outback Rust Monthly

Offline 180.181.194.65:28080 checked 4d ago

moddedoxide
Drop in
0/ 80 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:10 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [AU] Outback Rust Monthly appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [AU] Outback Rust Monthly are: Oceania Rust servers and Modded Rust servers. Its entry appears under the filters Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on [AU] Outback Rust Monthly?

[AU] Outback Rust Monthly's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp80 (Max players): It holds 80 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of [AU] Outback Rust Monthly?

There is no region tag on [AU] Outback Rust Monthly, but the name hints at Oceania. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 180.181.194.65:28080.

What's the uptime like for [AU] Outback Rust Monthly?

The server [AU] Outback Rust Monthly is not reachable at the moment; the last sighting was 4 days 22 hours ago. Over the past full 4 days it stayed up for 0 of 96 hours, or 0%. 13 October 2026 is when Rust Going Deep first saw it.

What Rust version is [AU] Outback Rust Monthly on?

On Linux, [AU] Outback Rust Monthly runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does [AU] Outback Rust Monthly wipe?

[AU] Outback Rust Monthly's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 days 23 hours.

What can you expect on wipe day at [AU] Outback Rust Monthly?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings and rules have been applied to [AU] Outback Rust Monthly?

The name of [AU] Outback Rust Monthly contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on [AU] Outback Rust Monthly?

[AU] Outback Rust Monthly uses a game-generated procedural map.

Population

How many players are on [AU] Outback Rust Monthly?

The last sighting of [AU] Outback Rust Monthly was 4 days 22 hours ago; it is offline right now. The seven-day average for players here is 0.

What's [AU] Outback Rust Monthly's rank among Rust servers?

For player hours in the last seven days, [AU] Outback Rust Monthly ranks #15,826, within the top 72% of ranked servers.

Join info

What's the way to join [AU] Outback Rust Monthly?

Open Rust and press F1, then type client.connect 180.181.194.65:28080. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp80
Max players It holds 80 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.