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Dive report

[AU/NZ] Rusthaven - 2x Biweekly

Online OC 180.181.211.249:28015 checked 9m ago

2x biweekly wipes moddedoxide
Drop in
6/ 125 players now 5% full
17-day averagepeak 8
#2,826ranktop 13% · #77 in OC
2d agolast wipebiweekly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 13% of all ranked servers, top 36% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 15h
    Fri 13 Nov, 02:20 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:20 UTC2d ago 8 – running 0
Thu 1 Oct, 18:06 UTC FW16d ago 12 halved by day 3 14.3 days 0
Fri 18 Sep, 02:07 UTC30d ago 6 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [AU/NZ] Rusthaven - 2x Biweekly appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [AU/NZ] Rusthaven - 2x Biweekly are: 2x Rust servers, Oceania Rust servers and Modded Rust servers. You can find it on the server list by these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

What's the meaning of the tags on [AU/NZ] Rusthaven - 2x Biweekly?

The server browser shows these tags for [AU/NZ] Rusthaven - 2x Biweekly: gmrust (Game mode): This is the standard Rust survival experience; mp125 (Max players): There are 125 slots on this server; ts20 (Group limit): The team limit is 20; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; OC (Oceania): The server browser lists it under Oceania. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does [AU/NZ] Rusthaven - 2x Biweekly perform?

Average server fps for the last 48 hours was 156, and the lowest was 99. The entity count reached a high of 139,392, covering buildings, deployables and everything else. 2,977 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of [AU/NZ] Rusthaven - 2x Biweekly?

The OC tag marks [AU/NZ] Rusthaven - 2x Biweekly as being in Oceania. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 180.181.211.249:28015.

What's the uptime like for [AU/NZ] Rusthaven - 2x Biweekly?

[AU/NZ] Rusthaven - 2x Biweekly is up and reachable at the moment. Its reported uptime shows a restart about 15 hours ago. In the last full 7 days, 162 of 168 hours were online, 96% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is [AU/NZ] Rusthaven - 2x Biweekly on?

On Windows, [AU/NZ] Rusthaven - 2x Biweekly runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does [AU/NZ] Rusthaven - 2x Biweekly follow for wipes?

[AU/NZ] Rusthaven - 2x Biweekly runs on a every 4 weeks on Friday at 02:20 UTC wipe cycle. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 2 days 8 hours. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at [AU/NZ] Rusthaven - 2x Biweekly?

Recent wipes have averaged a busiest crowd of 9 players. The peak crowd on the latest wipe came 7 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 2.5, then dipped below half.

Map and rules

What settings are in place on [AU/NZ] Rusthaven - 2x Biweekly?

At 2x gather, [AU/NZ] Rusthaven - 2x Biweekly does what its name suggests. The group limit is 20 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on [AU/NZ] Rusthaven - 2x Biweekly?

[AU/NZ] Rusthaven - 2x Biweekly uses a procedural map of size 3,700 with seed 55097021, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Next Wipe: October 30th.

Player count

What's the population like on [AU/NZ] Rusthaven - 2x Biweekly?

[AU/NZ] Rusthaven - 2x Biweekly is holding 6 players on its 125 slots at the moment. For the past week, players averaged 1 with a high of 8. The busiest point in the last 48 hours was 04:00 UTC, averaging 6 players.

What position does [AU/NZ] Rusthaven - 2x Biweekly hold in the server rankings?

Over the last seven days, [AU/NZ] Rusthaven - 2x Biweekly sits at #2,826 by player hours, among the top 13% of all ranked servers and #77 in Oceania.

Getting in

How do you get into [AU/NZ] Rusthaven - 2x Biweekly?

To join, open Rust, hit F1, and enter client.connect 180.181.211.249:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://rusthaven.net.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2634,^b,OC,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp125
Max players There are 125 slots on this server.
ts20
Group limit The team limit is 20.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.