Invective Rust
Offline 180.181.249.87:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 316/ 300
- 591/ 600
- 452/ 500
- 128/ 200
- 565/ 525
- 213/ 250
Quick answers
Tags and listings
Where does Invective Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Invective Rust: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Invective Rust?
The server browser shows these tags for Invective Rust: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2627 (Protocol): To join, your game has to be on protocol 2627; cs154033 (Build): It's on build 154033; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Invective Rust?
Invective Rust does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 180.181.249.87:28015.
How reliable is Invective Rust?
Right now Invective Rust is offline, having last been seen 4 days 5 hours ago. In the last full 7 days, 77 of 168 hours were online, 46% uptime. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is Invective Rust on?
The version on Invective Rust is Rust network protocol 2627 and build 154033, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Invective Rust wipe?
The wipes recorded for Invective Rust are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 121 days 19 hours.
Map and rules
What settings and rules have been applied to Invective Rust?
No gather rate appears in the name of Invective Rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Invective Rust?
A procedural map, generated by the game, is in play on Invective Rust.
Player stats
Is Invective Rust busy?
The last sighting of Invective Rust was 4 days 5 hours ago; it is offline right now. The seven-day average for players here is 0.
What position does Invective Rust hold in the server rankings?
Over the last seven days, Invective Rust is #15,843 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join Invective Rust?
Open Rust and press F1, then type client.connect 180.181.249.87:28015. Alternatively, click Launch Rust on this page to join via Steam.