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Dive report

Test Server - Dont enter

Offline 181.21.28.67:28015 checked 1d ago

monthly wipes moddedcarbon
Drop in
2/ 3 players now 67% full
27-day averagepeak 2
#8,251ranktop 37%
1d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5222:0023:0000:0001:0002:0003:00Wiped Fri 16 Oct, 22:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct18 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test Server - Dont enter appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Server - Dont enter: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the tags on Test Server - Dont enter?

The server browser shows these tags for Test Server - Dont enter: gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): It holds 3 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Test Server - Dont enter?

No region comes from Test Server - Dont enter. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 181.21.28.67:28015.

Is Test Server - Dont enter up, and how often does it stay online?

The server Test Server - Dont enter is not reachable at the moment; the last sighting was 28 hours ago. Uptime hit 17% over the last 1 full day, with 4 of 24 hours online. 16 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Test Server - Dont enter?

Rust network protocol 2634 and build 167781 is what Test Server - Dont enter runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Test Server - Dont enter wipe?

An estimate from the force wipe gives Test Server - Dont enter's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 33 hours. The tags list wipes scheduled every month.

Rules and settings

Which rules and settings is Test Server - Dont enter running?

The name of Test Server - Dont enter contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Test Server - Dont enter?

The map on Test Server - Dont enter is procedural, made by the game.

Population

What's the population like on Test Server - Dont enter?

Right now Test Server - Dont enter is offline, with its last appearance 28 hours ago. For the past week, players averaged 2 with a high of 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.

Where does Test Server - Dont enter sit in the rankings?

Over the last seven days, Test Server - Dont enter is #8,251 by player hours, among the top 37% of all ranked servers.

How to join

What's the way to join Test Server - Dont enter?

Open Rust and press F1, then type client.connect 181.21.28.67:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp3
Max players It holds 3 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.