Test Server - Dont enter
Offline 181.21.28.67:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Test Server - Dont enter appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test Server - Dont enter: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on Test Server - Dont enter?
The server browser shows these tags for Test Server - Dont enter: gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): It holds 3 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Test Server - Dont enter?
No region comes from Test Server - Dont enter. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 181.21.28.67:28015.
Is Test Server - Dont enter up, and how often does it stay online?
The server Test Server - Dont enter is not reachable at the moment; the last sighting was 28 hours ago. Uptime hit 17% over the last 1 full day, with 4 of 24 hours online. 16 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Test Server - Dont enter?
Rust network protocol 2634 and build 167781 is what Test Server - Dont enter runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Test Server - Dont enter wipe?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 33 hours. The tags list wipes scheduled every month.
Rules and settings
Which rules and settings is Test Server - Dont enter running?
The name of Test Server - Dont enter contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Test Server - Dont enter?
The map on Test Server - Dont enter is procedural, made by the game.
Population
What's the population like on Test Server - Dont enter?
Right now Test Server - Dont enter is offline, with its last appearance 28 hours ago. For the past week, players averaged 2 with a high of 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.
Where does Test Server - Dont enter sit in the rankings?
Over the last seven days, Test Server - Dont enter is #8,251 by player hours, among the top 37% of all ranked servers.
How to join
What's the way to join Test Server - Dont enter?
Open Rust and press F1, then type client.connect 181.21.28.67:28015. Alternatively, click Launch Rust on this page to join via Steam.