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Dive report

Test Server - Dont enter

Offline 181.21.31.97:28015 checked 20d ago

monthly wipes moddedcarbon
Drop in
0/ 3 players now 0% full
07-day averagepeak –
#15,225ranktop 64%
43d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Server - Dont enter appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Server - Dont enter: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on Test Server - Dont enter?

gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Test Server - Dont enter puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Test Server - Dont enter?

There is no published region for Test Server - Dont enter. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 181.21.31.97:28015.

What's the uptime like for Test Server - Dont enter?

The server Test Server - Dont enter is not reachable at the moment; the last sighting was 20 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 27 September 2026.

What Rust version is Test Server - Dont enter on?

On Windows, Test Server - Dont enter runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Test Server - Dont enter wipe?

The next wipe for Test Server - Dont enter is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 43 days 11 hours. The tags list wipes scheduled every month.

Map and rules

Which rules and settings is Test Server - Dont enter running?

Its name does not state a gather rate for Test Server - Dont enter. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

What's the map on Test Server - Dont enter?

Test Server - Dont enter uses a game-generated procedural map.

Player count

How many players are on Test Server - Dont enter?

The last sighting of Test Server - Dont enter was 20 days 15 hours ago; it is offline right now.

What's Test Server - Dont enter's rank among Rust servers?

For player hours in the last seven days, Test Server - Dont enter ranks #15,225, within the top 64% of ranked servers.

How to join

What's the process to join Test Server - Dont enter?

To join, open Rust, hit F1, and enter client.connect 181.21.31.97:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players The slot count is 3.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.