测试AH
Offline 183.158.54.49:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Monday 26 October, 09:47 UTC, in 8d 10h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 3/ 100
- 2/ 64
- 0/ 100
- 37/ 200
- 4/ 100
- 2/ 99
Quick answers
Tags and filters
Where does 测试AH appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 测试AH: Rust community servers, going deep and Go deep on PvE servers. Its entry appears under the filters Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
What's the meaning of the tags on 测试AH?
测试AH's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): It's player versus environment, so the world poses the risk, not other players. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of 测试AH?
There is no region tag on 测试AH, but the name hints at Asia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 183.158.54.49:28015.
What's the uptime like for 测试AH?
Right now 测试AH is offline, having last been seen 33 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 14 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for 测试AH?
Rust network protocol 2633 and build 163794 is what 测试AH runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does 测试AH wipe?
An estimate from biweekly: 14 days after its last wipe gives 测试AH's next wipe. Expect the next wipe on Monday 26 October at 09:47 UTC. 33 days 13 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.
Map and rules
What settings and rules have been applied to 测试AH?
The name of 测试AH contains no gather rate. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on 测试AH?
The map on 测试AH is procedural, made by the game.
Player count
How many players are on 测试AH?
Right now 测试AH is offline, with its last appearance 33 days 6 hours ago.
Where does 测试AH sit in the rankings?
Over the last seven days, 测试AH is #15,025 by player hours, among the top – of all ranked servers.
Getting in
How do you get into 测试AH?
Open Rust and press F1, then type client.connect 183.158.54.49:28015. Alternatively, click Launch Rust on this page to join via Steam.