Local Single Server
Offline 183.210.235.53:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does Local Single Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Single Server are: Rust community servers, going deep and Go deep on PvE servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What's the meaning of the tags on Local Single Server?
The server browser shows these tags for Local Single Server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Local Single Server in?
Local Single Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 183.210.235.53:28015.
How reliable is Local Single Server?
Local Single Server is down at the moment; it was last up 28 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.
What is the Rust version for Local Single Server?
Rust network protocol 2633 and build 164530 is what Local Single Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Local Single Server wipe?
Too few wipes are on record for Local Single Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 28 days 12 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Local Single Server?
Its name does not state a gather rate for Local Single Server. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Local Single Server?
The map on Local Single Server is procedural, made by the game.
Player count
How many players are on Local Single Server?
Right now Local Single Server is offline, with its last appearance 28 days 11 hours ago.
Where does Local Single Server sit in the rankings?
For player hours in the last seven days, Local Single Server ranks #14,552, within the top – of ranked servers.
How to join
What's the process to join Local Single Server?
To join, open Rust, hit F1, and enter client.connect 183.210.235.53:28015. Or click Launch Rust on this page to open the game through Steam and connect.