Darkstorm PVE | no decay
Offline 184.14.99.153:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:53 UTC14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 167/ 200
- 318/ 350
- 257/ 275
- 127/ 200
- 130/ 200
- 154/ 250
Quick answers
Tags and listings
Where does Darkstorm PVE | no decay appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Darkstorm PVE | no decay are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
How should you read the tags on Darkstorm PVE | no decay?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod) — that is the tag list Darkstorm PVE | no decay puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the performance like on Darkstorm PVE | no decay?
Average server fps for the last 48 hours was 114, and the lowest was 108. The entity count reached a high of 131,138, covering buildings, deployables and everything else. 3,966 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is Darkstorm PVE | no decay in?
Darkstorm PVE | no decay does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 184.14.99.153:28015.
Is Darkstorm PVE | no decay up, and how often does it stay online?
Darkstorm PVE | no decay is down at the moment; it was last up 40 hours ago. The uptime it gives puts the last restart at roughly 45 hours ago. In the last full 7 days, 130 of 168 hours were online, 77% uptime. 17 September 2026 is when Rust Going Deep first saw it.
What Rust version is Darkstorm PVE | no decay on?
The version on Darkstorm PVE | no decay is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Darkstorm PVE | no decay wipe?
Too few wipes are on record for Darkstorm PVE | no decay to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 14 days 21 hours.
What can you expect on wipe day at Darkstorm PVE | no decay?
The average peak across recent wipes is 2 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is Darkstorm PVE | no decay running?
No gather rate appears in the name of Darkstorm PVE | no decay. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Darkstorm PVE | no decay?
The map on Darkstorm PVE | no decay is procedural and size 4,750, generated by the game with seed 731245. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
How many players are on Darkstorm PVE | no decay?
Right now Darkstorm PVE | no decay is offline, with its last appearance 40 hours ago. For the past week, players averaged 0 with a high of 1.
Where does Darkstorm PVE | no decay sit in the rankings?
Over the last seven days, Darkstorm PVE | no decay is #12,325 by player hours, among the top 56% of all ranked servers.
Getting in
How do you get into Darkstorm PVE | no decay?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 184.14.99.153:28015.