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Dive report

ith2112

Offline 184.146.203.141:28015 checked 3d ago

Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#6,872ranktop 31%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct18 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:48 UTC7d ago 1 – running 1
Sat 10 Oct, 10:47 UTC7d ago 1 – 0.5 days 0
Wed 7 Oct, 17:30 UTC10d ago 1 held half 2.7 days 0
Fri 2 Oct, 03:14 UTC16d ago 1 held half 5.6 days 0
Wed 30 Sep, 08:12 UTC18d ago 1 – 1.8 days 0
Sat 26 Sep, 01:59 UTC22d ago 1 held half 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does ith2112 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ith2112: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on ith2112?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list ith2112 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of ith2112?

No region comes from ith2112. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 184.146.203.141:28015.

How reliable is ith2112?

The server ith2112 is not reachable at the moment; the last sighting was 3 days 1 hours ago. It was up 12% of the time over the last full 7 days, 20 of 168 hours. 25 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for ith2112?

On Windows, ith2112 runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does ith2112 wipe?

No next wipe can be predicted for ith2112, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 12 hours ago.

What happens on wipe day at ith2112?

The average peak across recent wipes is 1 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Rules and settings

Which rules and settings is ith2112 running?

The name of ith2112 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on ith2112?

ith2112 uses a game-generated procedural map.

Population

Is ith2112 busy?

Right now ith2112 is offline, with its last appearance 3 days 1 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does ith2112 hold in the server rankings?

Over the last seven days, ith2112 is #6,872 by player hours, among the top 31% of all ranked servers.

Join info

What's the way to join ith2112?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 184.146.203.141:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.