Skip to the content
Dive report

Test Development Server

Offline 184.4.38.100:28015 checked 17d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,314ranktop 60%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Development Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Development Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test Development Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166440 (Build): This server runs build 166440; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Test Development Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Test Development Server?

There is no published region for Test Development Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 184.4.38.100:28015.

What's the uptime like for Test Development Server?

Right now Test Development Server is offline, having last been seen 17 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 30 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Test Development Server?

The version on Test Development Server is Rust network protocol 2634 and build 166440, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Test Development Server wipe?

Test Development Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 17 days 10 hours ago.

Settings and map

What settings are in place on Test Development Server?

The name of Test Development Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Test Development Server?

A procedural map, generated by the game, is in play on Test Development Server.

Player stats

How many players are on Test Development Server?

The last sighting of Test Development Server was 17 days 10 hours ago; it is offline right now.

Where does Test Development Server sit in the rankings?

For player hours in the last seven days, Test Development Server ranks #14,314, within the top 60% of ranked servers.

How to join

What's the process to join Test Development Server?

Open Rust and press F1, then type client.connect 184.4.38.100:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166440
Build This server runs build 166440.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.