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Dive report

In Rust We Trust

Offline NA 185.100.233.203:28015 checked 17d ago

monthly wipes vanillamoddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,757ranktop 70% · #1679 in NA
20d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does In Rust We Trust appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry In Rust We Trust are: Modded Rust servers, Rust roleplay servers and North American Rust server list. The server list shows it under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on In Rust We Trust?

The server browser shows these tags for In Rust We Trust: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^r (Roleplay): This server is for roleplay; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find In Rust We Trust?

The NA tag marks In Rust We Trust as being in North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 185.100.233.203:28015.

What's the uptime like for In Rust We Trust?

Right now In Rust We Trust is offline, having last been seen 17 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 30 September 2026.

What Rust version is In Rust We Trust on?

The version on In Rust We Trust is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does In Rust We Trust follow for wipes?

The next wipe for In Rust We Trust is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 20 days 9 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.

Rules and settings

What settings and rules have been applied to In Rust We Trust?

Its name does not state a gather rate for In Rust We Trust. Up to 8 players per group, which is the default. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

What's the map on In Rust We Trust?

In Rust We Trust uses a game-generated procedural map.

Player stats

How many players are on In Rust We Trust?

In Rust We Trust was last seen 17 days 16 hours ago and is offline as you read this.

Where does In Rust We Trust sit in the rankings?

Over the last seven days In Rust We Trust sits at #16,757 on player hours, which is #1,679 in North America and inside the top 70% of all ranked servers.

Join info

How do you get into In Rust We Trust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.100.233.203:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^r
Roleplay This server is for roleplay.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.