TEST
Offline 185.107.125.210:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on TEST?
The server browser shows these tags for TEST: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs162434 (Build): The build number is 162434; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is TEST in?
There is no published region for TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.107.125.210:28015.
What's the uptime like for TEST?
Right now TEST is offline, having last been seen 31 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is TEST on?
Rust network protocol 2632 and build 162434 is what TEST runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does TEST follow for wipes?
TEST's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 46 days 18 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to TEST?
Its name does not state a gather rate for TEST. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Player count
Is TEST busy?
Right now TEST is offline, with its last appearance 31 days 21 hours ago.
What position does TEST hold in the server rankings?
Over the last seven days, TEST is #15,498 by player hours, among the top – of all ranked servers.
Join info
What's the way to join TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.107.125.210:28015.