ServerName
Offline 185.120.89.116:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of ServerName?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.120.89.116:28015.
How reliable is ServerName?
The server ServerName is not reachable at the moment; the last sighting was 30 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe info
When does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 30 days 7 hours ago.
Map and rules
What settings are in place on ServerName?
Its name does not state a gather rate for ServerName. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on ServerName?
ServerName uses a game-generated procedural map.
Population
Is ServerName busy?
ServerName was last seen 30 days 6 hours ago and is offline as you read this.
What position does ServerName hold in the server rankings?
For player hours in the last seven days, ServerName ranks #14,651, within the top – of ranked servers.
Join info
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 185.120.89.116:28015. Or click Launch Rust on this page to open the game through Steam and connect.