ServerName
Offline 185.126.65.7:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 139/ 200
- 302/ 300
- 242/ 275
- 781/ 800
- 104/ 200
- 104/ 250
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is ServerName in?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.126.65.7:28015.
What's the uptime like for ServerName?
Right now ServerName is offline, having last been seen 32 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does ServerName follow for wipes?
Too few wipes are on record for ServerName to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 35 days 13 hours ago.
Settings and map
What settings and rules have been applied to ServerName?
Its name does not state a gather rate for ServerName. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Player count
Is ServerName busy?
Right now ServerName is offline, with its last appearance 32 days 8 hours ago.
What's ServerName's rank among Rust servers?
For player hours in the last seven days, ServerName ranks #15,419, within the top – of ranked servers.
How to join
How do you get into ServerName?
Open Rust and press F1, then type client.connect 185.126.65.7:28015. Alternatively, click Launch Rust on this page to join via Steam.