Rust Offline
Offline 185.13.31.221:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 184/ 225
- 328/ 425
- 238/ 250
- 133/ 200
- 137/ 200
- 184/ 250
Quick answers
Tags and listings
Where does Rust Offline appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Offline: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Offline?
Rust Offline's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Rust Offline?
Rust Offline does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.13.31.221:28015.
What's the uptime like for Rust Offline?
The server Rust Offline is not reachable at the moment; the last sighting was 34 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Rust Offline on?
Rust network protocol 2633 and build 163207 is what Rust Offline runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Rust Offline wipe?
Rust Offline's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 34 days 8 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Rust Offline running?
Its name does not state a gather rate for Rust Offline. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Rust Offline?
The map on Rust Offline is procedural, made by the game.
Player count
Is Rust Offline busy?
The last sighting of Rust Offline was 34 days 7 hours ago; it is offline right now.
What's Rust Offline's rank among Rust servers?
Over the last seven days, Rust Offline is #13,060 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Rust Offline?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.13.31.221:28015.