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Dive report

gameserver8 Rust hosted by Overhosting.ru

Online 185.137.235.153:28515 checked 10m ago

Drop in
0/ 64 players now 0% full
07-day averagepeak –
#15,858ranktop 72%
224d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does gameserver8 Rust hosted by Overhosting.ru appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry gameserver8 Rust hosted by Overhosting.ru are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on gameserver8 Rust hosted by Overhosting.ru?

gameserver8 Rust hosted by Overhosting.ru's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp64 (Max players): The slot count is 64; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): The protocol is 2622; a different version won't get you in; cs145203 (Build): The build number is 145203; ptrak (Networking): The network layer is RakNet, Rust's default; $rpol (Region code): Region: pol. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does gameserver8 Rust hosted by Overhosting.ru perform?

The last 48 hours saw an average of 94 server fps, never dropping below 70. At its peak it carried 103,079 entities, including buildings and deployables. Memory use peaked at 5,271 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of gameserver8 Rust hosted by Overhosting.ru?

There is no region from gameserver8 Rust hosted by Overhosting.ru, but the region code reads pol. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.137.235.153:28515.

How reliable is gameserver8 Rust hosted by Overhosting.ru?

gameserver8 Rust hosted by Overhosting.ru is live as of this check. Its reported uptime shows a restart about 5 days 17 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is gameserver8 Rust hosted by Overhosting.ru on?

The version on gameserver8 Rust hosted by Overhosting.ru is Rust network protocol 2622 and build 145203, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does gameserver8 Rust hosted by Overhosting.ru wipe?

Too few wipes are on record for gameserver8 Rust hosted by Overhosting.ru to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 224 days 17 hours.

Rules and settings

Which rules and settings is gameserver8 Rust hosted by Overhosting.ru running?

Its name does not state a gather rate for gameserver8 Rust hosted by Overhosting.ru. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on gameserver8 Rust hosted by Overhosting.ru?

gameserver8 Rust hosted by Overhosting.ru uses a procedural map of size 4,250 with seed 149914695, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on gameserver8 Rust hosted by Overhosting.ru?

Out of 64 slots, 0 are filled on gameserver8 Rust hosted by Overhosting.ru right now. Over the past week it has drawn 0 players on average.

What's gameserver8 Rust hosted by Overhosting.ru's rank among Rust servers?

Over the last seven days, gameserver8 Rust hosted by Overhosting.ru is #15,858 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join gameserver8 Rust hosted by Overhosting.ru?

To join, open Rust, hit F1, and enter client.connect 185.137.235.153:28515. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp64,ptrak,$rpol,v2622,gmvanilla,cs145203,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp64
Max players The slot count is 64.
ts8
Group limit Teams cap at 8, which is the game default.
v2622
Protocol The protocol is 2622; a different version won't get you in.
cs145203
Build The build number is 145203.
ptrak
Networking The network layer is RakNet, Rust's default.
$rpol
Region code Region: pol.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.