TestServer
Offline 185.149.28.111:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 200/ 225
- 394/ 425
- 235/ 250
- 145/ 200
- 145/ 200
- 190/ 250
Quick answers
Tags and listings
Where does TestServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TestServer: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestServer?
TestServer's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is TestServer in?
No region comes from TestServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.149.28.111:28015.
How reliable is TestServer?
TestServer is down at the moment; it was last up 25 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 21 September 2026.
What is the Rust version for TestServer?
The version on TestServer is Rust network protocol 2633 and build 164530, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does TestServer wipe?
The wipes recorded for TestServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 26 days 1 hours ago.
Map and rules
What settings and rules have been applied to TestServer?
Its name does not state a gather rate for TestServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on TestServer?
A procedural map, generated by the game, is in play on TestServer.
Player stats
What's the population like on TestServer?
Right now TestServer is offline, with its last appearance 25 days 23 hours ago.
Where does TestServer sit in the rankings?
Over the last seven days, TestServer is #14,644 by player hours, among the top 64% of all ranked servers.
How to join
How do you get into TestServer?
Open Rust and press F1, then type client.connect 185.149.28.111:28015. Alternatively, click Launch Rust on this page to join via Steam.