nameserver
Offline 185.170.55.201:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 17:19 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 155/ 200
- 282/ 300
- 254/ 275
- 780/ 800
- 118/ 200
- 116/ 250
Quick answers
Tags and listings
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list nameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is nameserver in?
There is no published region for nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.170.55.201:28015.
Is nameserver up, and how often does it stay online?
nameserver is down at the moment; it was last up 22 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 22 September 2026 is when Rust Going Deep first saw it.
What Rust version is nameserver on?
The version on nameserver is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does nameserver wipe?
The wipes recorded for nameserver are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 22 days 9 hours is how long ago this world came into being.
What happens on wipe day at nameserver?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings and rules have been applied to nameserver?
Its name does not state a gather rate for nameserver. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on nameserver?
nameserver uses a game-generated procedural map.
Player count
Is nameserver busy?
The last sighting of nameserver was 22 days 8 hours ago; it is offline right now.
Where does nameserver sit in the rankings?
Over the last seven days, nameserver is #16,450 by player hours, among the top 71% of all ranked servers.
How to join
How do you get into nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.170.55.201:28015.