RSM_Solo
Offline 185.177.96.226:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:09 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 352/ 375
- 590/ 600
- 397/ 475
- 120/ 200
- 607/ 625
- 243/ 250
Quick answers
Tags and filters
Where does RSM_Solo appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RSM_Solo: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RSM_Solo?
RSM_Solo's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is RSM_Solo in?
No region comes from RSM_Solo. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 185.177.96.226:28015.
How reliable is RSM_Solo?
The server RSM_Solo is not reachable at the moment; the last sighting was 11 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 4 October 2026 is when Rust Going Deep first saw it.
What Rust version is RSM_Solo on?
Rust network protocol 2634 and build 166652 is what RSM_Solo runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does RSM_Solo wipe?
The wipes recorded for RSM_Solo are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days.
What can you expect on wipe day at RSM_Solo?
Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
Which rules and settings is RSM_Solo running?
The name of RSM_Solo contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on RSM_Solo?
RSM_Solo uses a game-generated procedural map.
Population
What's the population like on RSM_Solo?
The last sighting of RSM_Solo was 11 days 13 hours ago; it is offline right now.
Where does RSM_Solo sit in the rankings?
For player hours in the last seven days, RSM_Solo ranks #13,779, within the top 62% of ranked servers.
Join info
How do you get into RSM_Solo?
To join, open Rust, hit F1, and enter client.connect 185.177.96.226:28015. Or click Launch Rust on this page to open the game through Steam and connect.