Skip to the content
Dive report

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Online 185.189.255.106:35000 checked 8m ago

moddedoxide
Drop in
0/ 80 players now 0% full
07-day averagepeak 2
#6,413ranktop 29%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.511.5214:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

020040060080014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:41 UTC10d ago 2 – running 0
Wed 7 Oct, 09:14 UTC11d ago 2 – 0.3 days 1
Sat 3 Oct, 16:15 UTC14d ago 2 held half 3.7 days 0
Fri 2 Oct, 11:36 UTC16d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] are: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The server browser shows these tags for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: gmvanilla (Game mode): The mode is vanilla survival; mp80 (Max players): It holds 80 players; ts5 (Group limit): Teams max out at 5; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] perform?

Average server fps for the last 48 hours was 399, and the lowest was 312. Buildings, deployables and all other world objects added up to as many as 64,460 entities. The top memory figure was 5,586 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

There is no region tag on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], but the name hints at Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 185.189.255.106:35000.

What's the uptime like for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Right now [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is online. The uptime it gives puts the last restart at roughly 4 days 3 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] on?

Rust network protocol 2634 and build 167781 is what [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipe?

No next wipe can be predicted for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 21 hours is how long ago this world came into being.

What can you expect on wipe day at [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 15 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Rules and settings

What settings are in place on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] contains no gather rate. The group limit is 5 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] uses a procedural map of size 2,500 with seed 1996107046, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player count

Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] busy?

Out of 80 slots, 0 are filled on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] right now. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] sit in the rankings?

Over the last seven days, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is #6,413 by player hours, among the top 29% of all ranked servers.

Join info

How do you get into [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

To join, open Rust, hit F1, and enter client.connect 185.189.255.106:35000. Or click Launch Rust on this page to open the game through Steam and connect. https://m.vk.com/public210065053 is its website.

What each one means

Server tags

Published as mp80,ptrak,$r?,v2634,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp80
Max players It holds 80 players.
ts5
Group limit Teams max out at 5.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.