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Dive report

16.10 Global Rust x1 | Vanilla |

Online 185.189.255.147:35200 checked 9m ago

1x quad oxide
Drop in
1/ 200 players now 0% full
07-day averagepeak 3
#5,787ranktop 26%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0123412:0021:0006:0015:0000:0009:00Wiped Fri 16 Oct, 12:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020012:0021:0006:0015:0000:0009:00Wiped Fri 16 Oct, 12:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 26% of all ranked servers, and #349 of the quad servers (top 43%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 5

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:25 UTC1d ago – – running 0
Mon 12 Oct, 19:50 UTC5d ago 1 held half 3.7 days 0
Sun 11 Oct, 09:45 UTC7d ago 2 – 1.4 days 2
Fri 2 Oct, 12:36 UTC15d ago 5 halved by day 6 8.9 days 1
Thu 1 Oct, 19:32 UTC FW16d ago 5 – 0.7 days 0
Tue 22 Sep, 18:42 UTC25d ago 4 halved by day 4 9 days 0
Mon 14 Sep, 20:15 UTC33d ago 2 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does 16.10 Global Rust x1 | Vanilla | appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 16.10 Global Rust x1 | Vanilla |: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days; Gather rate: 1x.

What's the meaning of the tags on 16.10 Global Rust x1 | Vanilla |?

16.10 Global Rust x1 | Vanilla |'s game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp200 (Max players): The slot count is 200; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod). Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on 16.10 Global Rust x1 | Vanilla |?

It averaged 140 server fps over the last 48 hours, with a low of 92. Buildings, deployables and all other world objects added up to as many as 100,774 entities. 4,146 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is 16.10 Global Rust x1 | Vanilla | in?

16.10 Global Rust x1 | Vanilla | does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 185.189.255.147:35200.

How reliable is 16.10 Global Rust x1 | Vanilla |?

16.10 Global Rust x1 | Vanilla | is live as of this check. Its reported uptime shows a restart about 44 hours ago. Over the past full 7 days it stayed up for 166 of 168 hours, or 99%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is 16.10 Global Rust x1 | Vanilla | on?

On Windows, 16.10 Global Rust x1 | Vanilla | runs Rust network protocol 2634 and build 167584. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does 16.10 Global Rust x1 | Vanilla | wipe?

16.10 Global Rust x1 | Vanilla | wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 46 hours.

What can you expect on wipe day at 16.10 Global Rust x1 | Vanilla |?

The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 45 hours in. Recent wipes kept the crowd above half that peak until the next wipe 33% of the time. By day 5, the pop had dropped under half.

Settings and map

Which rules and settings is 16.10 Global Rust x1 | Vanilla | running?

At 1x gather, 16.10 Global Rust x1 | Vanilla | does what its name suggests. 4 players (quad) is the cap for a group. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on 16.10 Global Rust x1 | Vanilla |?

The map on 16.10 Global Rust x1 | Vanilla | is procedural and size 4,250, generated by the game with seed 1583848389. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is 16.10 Global Rust x1 | Vanilla | busy?

16.10 Global Rust x1 | Vanilla | is holding 1 players on its 200 slots at the moment. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

What position does 16.10 Global Rust x1 | Vanilla | hold in the server rankings?

For player hours in the last seven days, 16.10 Global Rust x1 | Vanilla | ranks #5,787, within the top 26% of ranked servers. Among servers in the quad category, it holds #349.

Getting in

What's the way to join 16.10 Global Rust x1 | Vanilla |?

Open Rust and press F1, then type client.connect 185.189.255.147:35200. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o

Game

gmvanilla
Game mode It's vanilla survival.
mp200
Max players The slot count is 200.
ts4
Group limit Teams max out at 4.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build This server runs build 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.