Skip to the content
Dive report

Trophy Hunter TEST

Offline 185.189.255.198:35194 checked 3d ago

biweekly wipes vanillamoddedoxidepve
Drop in
1/ 2 players now 50% full
17-day averagepeak 1
#12,867ranktop 58%
3d agolast wipebiweekly schedule
10d 3hnext wipeWed 28 Oct, 18:26 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 18:26 UTC, in 10d 3h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 10d 3h
    Wed 28 Oct, 18:26 UTC
  • 18d 4h
    Thu 5 Nov, 19:00 UTC
    FW
  • 24d 3h
    Wed 11 Nov, 18:26 UTC
  • 38d 3h
    Wed 25 Nov, 18:26 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:26 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Trophy Hunter TEST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Trophy Hunter TEST are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on Trophy Hunter TEST?

The server browser shows these tags for Trophy Hunter TEST: gmvanilla (Game mode): Vanilla survival gameplay; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Trophy Hunter TEST?

Trophy Hunter TEST does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.189.255.198:35194.

What's the uptime like for Trophy Hunter TEST?

The server Trophy Hunter TEST is not reachable at the moment; the last sighting was 3 days 19 hours ago. It was up 0% of the time over the last full 3 days, 0 of 72 hours. The first sighting by Rust Going Deep was on 14 October 2026.

What Rust version is Trophy Hunter TEST on?

On Windows, Trophy Hunter TEST runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Trophy Hunter TEST wipe?

Its tag guides the prediction since Trophy Hunter TEST has too few wipes on record to confirm the schedule. Wednesday 28 October at 18:26 UTC is when the next wipe is due. This world has been running since 3 days 19 hours ago. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at Trophy Hunter TEST?

Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is Trophy Hunter TEST running?

Its name does not state a gather rate for Trophy Hunter TEST. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

Which map is active on Trophy Hunter TEST?

A game-generated procedural map of size 4,000 with seed 123 is in play on Trophy Hunter TEST. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Trophy Hunter.

Player stats

How many players are on Trophy Hunter TEST?

Trophy Hunter TEST was last seen 3 days 19 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.

Where does Trophy Hunter TEST sit in the rankings?

For player hours in the last seven days, Trophy Hunter TEST ranks #12,867, within the top 58% of ranked servers.

Join info

What's the process to join Trophy Hunter TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.198:35194. You can find its website at https://trophyhunter.gamestores.app.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,^b,^v,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp2
Max players The slot count is 2.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.