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Dive report

Made in Cocojamba

Offline 185.189.255.214:35400 checked 16d ago

monthly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,905ranktop 70%
32d agolast wipemonthly schedule
18d 3hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 3h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 18d 3h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 14:11 UTC32d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Made in Cocojamba appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Made in Cocojamba: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on Made in Cocojamba?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts10 (Group limit): The team limit is 10; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Made in Cocojamba puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of Made in Cocojamba?

Made in Cocojamba does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 185.189.255.214:35400.

What's the uptime like for Made in Cocojamba?

The server Made in Cocojamba is not reachable at the moment; the last sighting was 16 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Made in Cocojamba on?

On Windows, Made in Cocojamba runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Made in Cocojamba wipe?

One wipe a month is all Made in Cocojamba does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 32 days 1 hours is how long ago this world came into being. The tags list wipes scheduled every month.

What happens on wipe day at Made in Cocojamba?

Recent wipes have averaged a busiest crowd of 3 players. On the latest wipe, 3 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to Made in Cocojamba?

Its name does not state a gather rate for Made in Cocojamba. 10 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Made in Cocojamba?

A game-generated procedural map of size 3,500 with seed 121315421 is in play on Made in Cocojamba. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on Made in Cocojamba?

The last sighting of Made in Cocojamba was 16 days ago; it is offline right now.

What position does Made in Cocojamba hold in the server rankings?

For player hours in the last seven days, Made in Cocojamba ranks #15,905, within the top 70% of ranked servers.

Join info

How do you get into Made in Cocojamba?

Open Rust and press F1, then type client.connect 185.189.255.214:35400. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots on this server.
ts10
Group limit The team limit is 10.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.