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MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К

Online 185.189.255.48:35007 checked 11m ago

2x biweekly wipes moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak 6
#7,487ranktop 34%
10d agolast wipebiweekly schedule
3d 23hnext wipeThu 22 Oct, 10:30 UTC

Players

AveragePeak
00.511.5211:0019:0004:0016:0001:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0019:0004:0016:0001:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 10:30 UTC, in 3d 23h. Its biweekly schedule tag · low confidence

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 3d 23h
    Thu 22 Oct, 10:30 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 31d 23h
    Thu 19 Nov, 10:30 UTC

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:30 UTC10d ago 5 – running 2
Sat 3 Oct, 14:19 UTC14d ago 4 held half 4.8 days 1
Thu 1 Oct, 18:36 UTC FW16d ago 3 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К: 2x Rust servers, EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What's the meaning of the tags on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К perform?

It averaged 144 server fps over the last 48 hours, with a low of 136. The entity count reached a high of 96,296, covering buildings, deployables and everything else. The top memory figure was 2,380 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

No region tag comes from MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, though the name points to Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.189.255.48:35007.

Is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К up, and how often does it stay online?

MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К is up and reachable at the moment. The uptime it gives puts the last restart at roughly 3 minutes ago. It was up 98% of the time over the last full 7 days, 164 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

On Windows, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К follow for wipes?

With too few wipes recorded for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К to confirm the schedule, the prediction goes by its tag. Thursday 22 October at 10:30 UTC is when the next wipe is due. 10 days is how long ago this world came into being. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Across its recent wipes, the average busiest point drew 4 players. The peak crowd on the latest wipe came 27 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Map and rules

What settings are in place on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

The name says it: MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К is a 2x gather server. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

The map on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К is procedural and size 4,000, generated by the game with seed 55555. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Right now 0 players are on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, which has 10 slots. For the past week, players averaged 0 with a high of 6. Over the last 48 hours, 16:00 UTC drew the most players, 0 on average.

What's MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К's rank among Rust servers?

For player hours in the last seven days, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К ranks #7,487, within the top 34% of ranked servers.

Join info

What's the process to join MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Open Rust and press F1, then type client.connect 185.189.255.48:35007. Alternatively, click Launch Rust on this page to join via Steam. https://marlin-rust.gamestores.app/ is its website.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.