DOOR_TEST
Offline 185.207.139.24:28018 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 18:05 UTC32d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 463/ 475
- 592/ 600
- 322/ 375
- 750/ 775
- 109/ 200
- 335/ 375
Quick answers
Tags and search
Where does DOOR_TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include DOOR_TEST: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on DOOR_TEST?
The server browser shows these tags for DOOR_TEST: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of DOOR_TEST?
No region comes from DOOR_TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 185.207.139.24:28018.
Is DOOR_TEST up, and how often does it stay online?
The server DOOR_TEST is not reachable at the moment; the last sighting was 32 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.
What Rust version is DOOR_TEST on?
On Windows, DOOR_TEST runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe info
How often does DOOR_TEST wipe?
DOOR_TEST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 32 days 16 hours is how long ago this world came into being.
What happens on wipe day at DOOR_TEST?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
Which rules and settings is DOOR_TEST running?
Its name does not state a gather rate for DOOR_TEST. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Player stats
How many players are on DOOR_TEST?
DOOR_TEST was last seen 32 days 16 hours ago and is offline as you read this.
Where does DOOR_TEST sit in the rankings?
For player hours in the last seven days, DOOR_TEST ranks #15,419, within the top – of ranked servers.
Join info
How do you get into DOOR_TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.139.24:28018.