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Dive report

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events

Online 185.207.214.176:35015 checked 6m ago

biweekly wipes moddedoxidepve
Drop in
39/ 100 players now 39% full
297-day averagepeak 73
#611ranktop 3%
2d agolast wipebiweekly schedule
18d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 23h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak79players, last three wipes
crowd held50%else halves by day 13

Coming wipes

  • 18d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 18h
    Thu 12 Nov, 13:47 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 73, 3 hours in, with 21 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:47 UTC2d ago 73+21 queue – running 19
Thu 1 Oct, 17:49 UTC FW16d ago 88+7 queue held half 13.8 days 13
Thu 17 Sep, 13:44 UTC30d ago 76+9 queue halved by day 13 14.2 days 21

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events are: EU Rust servers, live, Modded Rust servers, Go deep on PvE servers and Best Rust zombie servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Players now: At least 10; Average players: 25+ on average.

How should you read the tags on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

The last 48 hours saw an average of 147 server fps, never dropping below 61. At its peak it carried 255,914 entities, including buildings and deployables. The top memory figure was 6,289 MB. Players experience lag when fps drops and entities climb.

Where can you find PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

There is no region tag on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events, but the name hints at Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 185.207.214.176:35015.

How reliable is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Right now PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is online. The uptime it gives puts the last restart at roughly 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events on?

Rust network protocol 2634 and build 167781 is what PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events wipe?

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events runs on a every 4 weeks on Thursday at 13:47 UTC wipe cycle. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 2 days 5 hours. Its tags list a wipe schedule for every two weeks.

What happens on wipe day at PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Recent wipes have averaged a busiest crowd of 79 players. 3 hours after the latest wipe started, the crowd peaked, leaving 21 in the queue. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. By day 13, the pop had dropped under half.

Settings and map

What settings and rules have been applied to PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

No gather rate appears in the name of PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

A game-generated procedural map of size 4,500 with seed 46464646 is in play on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Player count

What's the population like on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is holding 39 players on its 100 slots at the moment. The seven-day average is 29 players, with a peak of 73. The busiest point in the last 48 hours was 13:00 UTC, averaging 65 players.

What position does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events hold in the server rankings?

Over the last seven days, PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is #611 by player hours, among the top 3% of all ranked servers.

Join info

What's the way to join PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.176:35015. https://rust-z.gamestores.app/ is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.