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Dive report

SC

Online 185.207.214.198:35200 checked 10m ago

monthly wipes moddedoxide
Drop in
0/ 200 players now 0% full
07-day averagepeak 1
#9,432ranktop 43%
9d agolast wipemonthly schedule
18d 3hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

020040060080016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep3 Oct9 Oct14 Oct18 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 3h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:05 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does SC appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include SC: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What's the meaning of the tags on SC?

gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): There are 200 slots on this server; ts10 (Group limit): The team limit is 10; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list SC puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on SC?

It averaged 509 server fps over the last 48 hours, with a low of 489. At its peak it carried 2,970 entities, including buildings and deployables. The top memory figure was 5,311 MB. What players notice as lag comes from low fps and a rising entity count.

What location is SC in?

No region comes from SC. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 185.207.214.198:35200.

Is SC up, and how often does it stay online?

Right now SC is online. Its reported uptime shows a restart about 18 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 24 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for SC?

Rust network protocol 2634 and build 167781 is what SC runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does SC follow for wipes?

One wipe a month is all SC does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 9 days 3 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at SC?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

Which rules and settings is SC running?

No gather rate appears in the name of SC. 10 players is the maximum group size. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on SC?

SC uses a procedural map of size 2,500 with seed 121315421, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player stats

Is SC busy?

Right now 0 players are on SC, which has 200 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.

Where does SC sit in the rankings?

For player hours in the last seven days, SC ranks #9,432, within the top 43% of ranked servers.

Join info

What's the process to join SC?

Open Rust and press F1, then type client.connect 185.207.214.198:35200. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp200
Max players There are 200 slots on this server.
ts10
Group limit The team limit is 10.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.