Skip to the content
Dive report

ShockRust | Build Обновление

Online 185.207.214.212:35300 checked 14m ago

moddedoxide
Drop in
9/ 50 players now 18% full
87-day averagepeak 46
#1,302ranktop 6%
121d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does ShockRust | Build Обновление appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ShockRust | Build Обновление: EU Rust servers, live, Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o.

What's the meaning of the tags on ShockRust | Build Обновление?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; v2556 (Protocol): This server runs game protocol 2556, so your game must match that version to join; cs104046 (Build): The build number is 104046; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list ShockRust | Build Обновление puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is ShockRust | Build Обновление lag-free?

It averaged 232 server fps over the last 48 hours, with a low of 92. The entity count reached a high of 20,551, covering buildings, deployables and everything else. Memory use peaked at 2,900 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is ShockRust | Build Обновление in?

The name of ShockRust | Build Обновление points to Europe, even without a region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.207.214.212:35300.

What's the uptime like for ShockRust | Build Обновление?

Right now ShockRust | Build Обновление is online. The uptime it gives puts the last restart at roughly 7 hours ago. Over the past full 7 days it stayed up for 146 of 168 hours, or 87%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is ShockRust | Build Обновление on?

Rust network protocol 2556 and build 104046 is what ShockRust | Build Обновление runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does ShockRust | Build Обновление wipe?

Too few wipes are on record for ShockRust | Build Обновление to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 121 days 23 hours ago.

Settings and map

What settings and rules have been applied to ShockRust | Build Обновление?

No gather rate appears in the name of ShockRust | Build Обновление. No group limit is published. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on ShockRust | Build Обновление?

A game-generated procedural map of size 3,000 with seed 1337 is in play on ShockRust | Build Обновление. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Player count

What's the population like on ShockRust | Build Обновление?

Right now 9 players are on ShockRust | Build Обновление, which has 50 slots. For the past week, players averaged 8 with a high of 46. The busiest point in the last 48 hours was 11:00 UTC, averaging 16 players.

What's ShockRust | Build Обновление's rank among Rust servers?

Over the last seven days, ShockRust | Build Обновление is #1,302 by player hours, among the top 6% of all ranked servers.

How to join

What's the way to join ShockRust | Build Обновление?

Open Rust and press F1, then type client.connect 185.207.214.212:35300. Alternatively, click Launch Rust on this page to join via Steam. https://shockproject.pro is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
v2556
Protocol This server runs game protocol 2556, so your game must match that version to join.
cs104046
Build The build number is 104046.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.