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Dive report

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

Online 185.207.214.251:35300 checked 8m ago

monthly wipes moddedoxidepve
Drop in
31/ 200 players now 16% full
257-day averagepeak 65
#655ranktop 3%
16d agolast wipemonthly schedule
18d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 23h. The force wipe · high confidence

wipe-day peak85players, last three wipes

Coming wipes

  • 18d 23h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW16d ago 85 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: Modded Rust servers, Rust build and creative servers, Go deep on PvE servers and Best Rust zombie servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

What's the meaning of the tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): There are 200 slots on this server; ts10 (Group limit): You can have up to 10 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^k (Build server): A place to design and practise base building; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] lag-free?

The last 48 hours saw an average of 40 server fps, never dropping below 27. The entity count reached a high of 297,358, covering buildings, deployables and everything else. 7,507 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

No region comes from |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 185.207.214.251:35300.

How reliable is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Right now |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is online. The uptime it gives puts the last restart at roughly 15 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Rust network protocol 2634 and build 167781 is what |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipe?

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days. The tags list wipes scheduled every month.

What can you expect on wipe day at |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The average peak across recent wipes is 85 players. 45 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Its name does not state a gather rate for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Group size is capped at 10 players. It runs build & creative, no gathering, just sandbox building. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] uses a procedural map of size 4,500 with seed 1768819639, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player count

What's the population like on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Out of 200 slots, 31 are filled on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] right now. The seven-day average is 25 players, with a peak of 65. At 15:00 UTC in the last 48 hours, the average reached its highest: 36 players.

What position does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] hold in the server rankings?

Over the last seven days, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is #655 by player hours, among the top 3% of all ranked servers.

Getting in

How do you get into |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Open Rust and press F1, then type client.connect 185.207.214.251:35300. Alternatively, click Launch Rust on this page to join via Steam. https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3 is its website.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^m,^k,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players There are 200 slots on this server.
ts10
Group limit You can have up to 10 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^k
Build server A place to design and practise base building.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.