ServerName
Offline 185.210.141.114:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:54 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 180/ 200
- 446/ 450
- 618/ 675
- 192/ 225
- 201/ 275
- 117/ 200
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is ServerName in?
No region comes from ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 185.210.141.114:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 15 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 2 October 2026.
What Rust version is ServerName on?
The version on ServerName is Rust network protocol 2634 and build 166586, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does ServerName wipe?
The wipes recorded for ServerName are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 18 hours ago.
What can you expect on wipe day at ServerName?
Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak.
Map and rules
Which rules and settings is ServerName running?
Its name does not state a gather rate for ServerName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player count
Is ServerName busy?
The last sighting of ServerName was 15 days 16 hours ago; it is offline right now.
What position does ServerName hold in the server rankings?
Over the last seven days, ServerName is #13,802 by player hours, among the top 60% of all ranked servers.
Getting in
What's the process to join ServerName?
To join, open Rust, hit F1, and enter client.connect 185.210.141.114:28015. Or click Launch Rust on this page to open the game through Steam and connect.