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Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Online EU 185.216.144.112:28080 checked 10m ago

2x weekly wipes moddedoxidepve
Drop in
4/ 75 players now 5% full
27-day averagepeak 8
#2,235ranktop 10% · #844 in EU
2d agolast wipeweekly schedule
18d 3hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 3h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  • 18d 3h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 2h
    Thu 12 Nov, 18:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:32 UTC2d ago 8 – running 3
Thu 1 Oct, 18:30 UTC FW16d ago 7 held half 14 days 0
Thu 17 Sep, 18:22 UTC30d ago 10 halved by day 10 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses are: 2x Rust servers, EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

What's the meaning of the tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

The server browser shows these tags for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): There are 75 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^w (Weekly): It wipes once a week; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): In the server browser it appears under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses perform?

Average server fps for the last 48 hours was 82, and the lowest was 66. At its peak it carried 118,450 entities, including buildings and deployables. Memory use peaked at 4,201 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.216.144.112:28080.

How reliable is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is live as of this check. According to its reported uptime, the last restart was about 9 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on?

The version on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is Rust network protocol 2634 and build 166494, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipe?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses follows a every 4 weeks on Thursday at 18:32 UTC wipe pattern. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 days 21 hours is how long ago this world came into being. The tags show wipes set to happen every week.

What can you expect on wipe day at Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

The average peak across recent wipes is 8 players. 40 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. By day 10, the pop had dropped under half.

Rules and settings

What settings are in place on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

At 2x gather, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses does what its name suggests. Up to 8 players per group, which is the default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

A game-generated procedural map of size 4,250 with seed 290821 is in play on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is holding 4 players on its 75 slots at the moment. For the past week, players averaged 2 with a high of 8. The busiest point in the last 48 hours was 18:00 UTC, averaging 7 players.

What position does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hold in the server rankings?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses ranks #2,235 for player hours over the last seven days, #844 in Europe and in the top 10% of ranked servers.

Getting in

What's the process to join Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

To join, open Rust, hit F1, and enter client.connect 185.216.144.112:28080. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://rustmadscience.tebex.io/.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,^w,EU,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp75
Max players There are 75 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.