Test Server 2024
Offline 185.223.113.245:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 300
- 585/ 600
- 473/ 500
- 129/ 200
- 493/ 525
- 213/ 250
Quick answers
Tags and listings
Where does Test Server 2024 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server 2024 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server 2024?
The server browser shows these tags for Test Server 2024: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Test Server 2024?
No region comes from Test Server 2024. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.223.113.245:28015.
What's the uptime like for Test Server 2024?
Right now Test Server 2024 is offline, having last been seen 14 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 3 October 2026.
What is the Rust version for Test Server 2024?
Rust network protocol 2634 and build 166652 is what Test Server 2024 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Test Server 2024 follow for wipes?
Too few wipes are on record for Test Server 2024 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 14 days 15 hours ago.
Map and rules
What settings are in place on Test Server 2024?
The name of Test Server 2024 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Test Server 2024?
Test Server 2024 uses a game-generated procedural map.
Player count
Is Test Server 2024 busy?
Test Server 2024 was last seen 14 days 14 hours ago and is offline as you read this.
What's Test Server 2024's rank among Rust servers?
Over the last seven days, Test Server 2024 is #13,917 by player hours, among the top 61% of all ranked servers.
Getting in
What's the process to join Test Server 2024?
To join, open Rust, hit F1, and enter client.connect 185.223.113.245:28015. Or click Launch Rust on this page to open the game through Steam and connect.