MyTestMap
Offline 185.244.170.108:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:43 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and listings
Where does MyTestMap appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MyTestMap are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on MyTestMap?
MyTestMap's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is MyTestMap in?
No region comes from MyTestMap. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.244.170.108:28015.
How reliable is MyTestMap?
Right now MyTestMap is offline, having last been seen 3 days 11 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. 14 October 2026 is when Rust Going Deep first saw it.
What Rust version is MyTestMap on?
Rust network protocol 2634 and build 167781 is what MyTestMap runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does MyTestMap follow for wipes?
MyTestMap's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 12 hours is how long ago this world came into being.
What can you expect on wipe day at MyTestMap?
Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings are in place on MyTestMap?
The name of MyTestMap contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on MyTestMap?
MyTestMap uses a game-generated procedural map.
Player stats
How many players are on MyTestMap?
MyTestMap was last seen 3 days 11 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
What position does MyTestMap hold in the server rankings?
For player hours in the last seven days, MyTestMap ranks #12,057, within the top 55% of ranked servers.
Join info
What's the way to join MyTestMap?
To join, open Rust, hit F1, and enter client.connect 185.244.170.108:28015. Or click Launch Rust on this page to open the game through Steam and connect.