whyfry1zen
Offline 185.253.180.110:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 425
- 595/ 600
- 383/ 425
- 704/ 750
- 108/ 200
- 304/ 325
Quick answers
Tags and filters
Where does whyfry1zen appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry whyfry1zen are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on whyfry1zen?
The server browser shows these tags for whyfry1zen: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of whyfry1zen?
There is no published region for whyfry1zen. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 185.253.180.110:28015.
What's the uptime like for whyfry1zen?
whyfry1zen is down at the moment; it was last up 35 hours ago. In the last full 4 days, 7 of 96 hours were online, 7% uptime. Rust Going Deep has had it on record since 13 October 2026.
What Rust version is whyfry1zen on?
The version on whyfry1zen is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does whyfry1zen wipe?
whyfry1zen's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 5 days 20 hours ago.
Rules and settings
What settings and rules have been applied to whyfry1zen?
No gather rate appears in the name of whyfry1zen. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on whyfry1zen?
A procedural map, generated by the game, is in play on whyfry1zen.
Player count
How many players are on whyfry1zen?
whyfry1zen was last seen 35 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 20:00 UTC drew the most players, 1 on average.
Where does whyfry1zen sit in the rankings?
For player hours in the last seven days, whyfry1zen ranks #10,091, within the top 46% of ranked servers.
How to join
How do you get into whyfry1zen?
Open Rust and press F1, then type client.connect 185.253.180.110:28015. Alternatively, click Launch Rust on this page to join via Steam.