TEST
Offline 185.30.229.67:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:14 UTC13d ago | 2 | – | running | 0 |
| Sat 3 Oct, 17:41 UTC14d ago | 2 | – | 0.8 days | 1 |
| Fri 2 Oct, 15:15 UTC15d ago | 2 | – | 1.1 days | 0 |
| Tue 29 Sep, 17:13 UTC18d ago | 2 | held half | 2.9 days | 0 |
| Fri 25 Sep, 23:03 UTC22d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 18:55 UTC33d ago | 2 | held half | 11.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Modded Rust servers and Primitive Rust servers. You can find it on the server list by these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST?
gmprimitive (Game mode): It's primitive—guns are out, bows, spears and melee are in; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of TEST?
No region comes from TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 185.30.229.67:28015.
What's the uptime like for TEST?
The server TEST is not reachable at the moment; the last sighting was 13 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for TEST?
On Windows, TEST runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does TEST wipe?
There is no next wipe to predict because TEST wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 16 hours is how long ago this world came into being.
What happens on wipe day at TEST?
Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Settings and map
What settings are in place on TEST?
Its name does not state a gather rate for TEST. The group limit is the game's default of 8 players. primitive is the game mode, melee, bows and spears only, no guns. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on TEST?
A procedural map, generated by the game, is in play on TEST.
Player count
What's the population like on TEST?
TEST was last seen 13 days 15 hours ago and is offline as you read this.
What position does TEST hold in the server rankings?
Over the last seven days, TEST is #13,191 by player hours, among the top 58% of all ranked servers.
Getting in
What's the process to join TEST?
To join, open Rust, hit F1, and enter client.connect 185.30.229.67:28015. Or click Launch Rust on this page to open the game through Steam and connect.