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Dive report

Mia's Dev Cave

Online 185.36.205.105:28065 checked 10m ago

quad oxidesoftcore
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Mia's Dev Cave appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Mia's Dev Cave are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Oxide ^o; Group limit: Quad.

How should you read the tags on Mia's Dev Cave?

Mia's Dev Cave's game browser tags read: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams max out at 4; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163272 (Build): The build number is 163272; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod). Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is Mia's Dev Cave lag-free?

Average server fps for the last 48 hours was 30, and the lowest was 29. Buildings, deployables and all other world objects added up to as many as 75,569 entities. Memory use peaked at 2,152 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Mia's Dev Cave in?

No region comes from Mia's Dev Cave. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 185.36.205.105:28065.

How reliable is Mia's Dev Cave?

Mia's Dev Cave is live as of this check. According to its reported uptime, the last restart was about 3 hours ago. It was up 72% of the time over the last full 7 days, 121 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Mia's Dev Cave on?

Rust network protocol 2633 and build 163272 is what Mia's Dev Cave runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Mia's Dev Cave follow for wipes?

Too few wipes are on record for Mia's Dev Cave to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 42 days 15 hours ago.

Settings and map

Which rules and settings is Mia's Dev Cave running?

The name of Mia's Dev Cave contains no gather rate. A group can have at most 4 players (quad). It runs softcore, Facepunch's softer mode: you retain some loot. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Mia's Dev Cave?

The map on Mia's Dev Cave is procedural and size 3,750, generated by the game with seed 1974741587. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name discord.gg/c8tDV3GazQ.

Player stats

How many players are on Mia's Dev Cave?

Right now 0 players are on Mia's Dev Cave, which has 50 slots. Over the past week it has drawn 0 players on average.

What position does Mia's Dev Cave hold in the server rankings?

Over the last seven days, Mia's Dev Cave is #15,843 by player hours, among the top 72% of all ranked servers. Within the quad group, its position is #635.

Getting in

How do you get into Mia's Dev Cave?

Open Rust and press F1, then type client.connect 185.36.205.105:28065. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmsoftcore,cs163272,ts4,^o

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players The slot count is 50.
ts4
Group limit Teams max out at 4.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163272
Build The build number is 163272.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.