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Dive report

TEST

Offline 185.46.51.151:28015 checked 15d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,921ranktop 70%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TEST?

TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of TEST?

TEST does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.46.51.151:28015.

How reliable is TEST?

Right now TEST is offline, having last been seen 15 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 29 September 2026 is when Rust Going Deep first saw it.

What Rust version is TEST on?

The version on TEST is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does TEST wipe?

Too few wipes are on record for TEST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 18 days 12 hours is how long ago this world came into being.

Rules and settings

What settings are in place on TEST?

No gather rate appears in the name of TEST. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on TEST?

The map on TEST is procedural, made by the game.

Player count

Is TEST busy?

The last sighting of TEST was 15 days 9 hours ago; it is offline right now.

What position does TEST hold in the server rankings?

For player hours in the last seven days, TEST ranks #15,921, within the top 70% of ranked servers.

Join info

How do you get into TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.46.51.151:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.