reqni
Offline 185.6.127.227:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 249/ 275
- 563/ 600
- 530/ 575
- 147/ 200
- 351/ 325
- 188/ 200
Quick answers
Tags and search
Where does reqni appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include reqni: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on reqni?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): The build number is 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list reqni puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is reqni in?
No region comes from reqni. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 185.6.127.227:28015.
What's the uptime like for reqni?
Right now reqni is offline, having last been seen 5 days 13 hours ago. In the last full 5 days, 0 of 120 hours were online, 0% uptime. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is reqni on?
The version on reqni is Rust network protocol 2634 and build 166586, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does reqni wipe?
reqni's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 18 hours.
Settings and map
What settings are in place on reqni?
No gather rate appears in the name of reqni. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on reqni?
A procedural map, generated by the game, is in play on reqni.
Player count
Is reqni busy?
reqni was last seen 5 days 13 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
What position does reqni hold in the server rankings?
For player hours in the last seven days, reqni ranks #9,676, within the top 44% of ranked servers.
Join info
What's the way to join reqni?
To join, open Rust, hit F1, and enter client.connect 185.6.127.227:28015. Or click Launch Rust on this page to open the game through Steam and connect.