ServerName
Offline 185.69.186.203:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 425
- 595/ 600
- 383/ 425
- 704/ 750
- 108/ 200
- 304/ 325
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is ServerName in?
ServerName does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 185.69.186.203:28015.
Is ServerName up, and how often does it stay online?
ServerName is down at the moment; it was last up 6 days 23 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. Rust Going Deep has had it on record since 11 October 2026.
What is the Rust version for ServerName?
On Windows, ServerName runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 23 hours is how long ago this world came into being.
Rules and settings
What settings are in place on ServerName?
The name of ServerName contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Player count
What's the population like on ServerName?
The last sighting of ServerName was 6 days 23 hours ago; it is offline right now. The seven-day average for players here is 0.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #15,807, within the top 72% of ranked servers.
Getting in
What's the way to join ServerName?
To join, open Rust, hit F1, and enter client.connect 185.69.186.203:28015. Or click Launch Rust on this page to open the game through Steam and connect.