[TEST] Rust-a-Man | EU-East
Offline EU 185.70.197.5:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 24 October, 20:21 UTC, in 6d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 143/ 250
- 324/ 325
- 26/ 250
- 142/ 150
- 224/ 500
- 31/ 200
Quick answers
Tags and listings
Where does [TEST] Rust-a-Man | EU-East appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [TEST] Rust-a-Man | EU-East: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on [TEST] Rust-a-Man | EU-East?
[TEST] Rust-a-Man | EU-East's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find [TEST] Rust-a-Man | EU-East?
The EU tag marks [TEST] Rust-a-Man | EU-East as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.70.197.5:28015.
Is [TEST] Rust-a-Man | EU-East up, and how often does it stay online?
The server [TEST] Rust-a-Man | EU-East is not reachable at the moment; the last sighting was 4 days 3 hours ago. In the last full 7 days, 78 of 168 hours were online, 46% uptime. 26 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [TEST] Rust-a-Man | EU-East?
On Linux, [TEST] Rust-a-Man | EU-East runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does [TEST] Rust-a-Man | EU-East follow for wipes?
The next wipe on [TEST] Rust-a-Man | EU-East is calculated from weekly: 7 days after its last wipe. Saturday 24 October at 20:21 UTC is when the next wipe is due. The world you are on now was created 21 days 12 hours. Wipes are scheduled weekly, according to its tags.
Settings and map
What settings are in place on [TEST] Rust-a-Man | EU-East?
No gather rate appears in the name of [TEST] Rust-a-Man | EU-East. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.
What's the map on [TEST] Rust-a-Man | EU-East?
[TEST] Rust-a-Man | EU-East uses a game-generated procedural map.
Player count
What's the population like on [TEST] Rust-a-Man | EU-East?
[TEST] Rust-a-Man | EU-East was last seen 4 days 3 hours ago and is offline as you read this. The seven-day average for players here is 0.
What's [TEST] Rust-a-Man | EU-East's rank among Rust servers?
Over the last seven days [TEST] Rust-a-Man | EU-East sits at #15,843 on player hours, which is #2,563 in Europe and inside the top 72% of all ranked servers.
Join info
What's the process to join [TEST] Rust-a-Man | EU-East?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.70.197.5:28015.