RustMultitool Test
Offline 185.72.11.119:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 584/ 600
- 484/ 575
- 139/ 200
- 471/ 325
- 205/ 200
Quick answers
Tags and filters
Where does RustMultitool Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustMultitool Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustMultitool Test?
RustMultitool Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of RustMultitool Test?
There is no published region for RustMultitool Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 185.72.11.119:28015.
Is RustMultitool Test up, and how often does it stay online?
The server RustMultitool Test is not reachable at the moment; the last sighting was 28 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.
What is the Rust version for RustMultitool Test?
The version on RustMultitool Test is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does RustMultitool Test wipe?
RustMultitool Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 28 days 21 hours ago.
Map and rules
What settings are in place on RustMultitool Test?
The name of RustMultitool Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on RustMultitool Test?
The map on RustMultitool Test is procedural, made by the game.
Player stats
How many players are on RustMultitool Test?
The last sighting of RustMultitool Test was 28 days 19 hours ago; it is offline right now.
What's RustMultitool Test's rank among Rust servers?
Over the last seven days, RustMultitool Test is #15,412 by player hours, among the top – of all ranked servers.
Join info
What's the way to join RustMultitool Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.72.11.119:28015.