Oxide Server
Offline 185.98.170.5:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 6/ 233
- 0/ 200
- 87/ 350
- 22/ 400
- 80/ 150
Quick answers
Tags and listings
Where does Oxide Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Oxide Server are: Modded Rust servers. The server list shows it under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on Oxide Server?
The server browser shows these tags for Oxide Server: gmsoftcore (Game mode): An easier ruleset: softcore; mp1 (Max players): There are 1 slots on this server; ts4 (Group limit): You can have up to 4 in a team; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163493 (Build): It's on build 163493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Oxide Server in?
There is no published region for Oxide Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 185.98.170.5:28015.
How reliable is Oxide Server?
Oxide Server is down at the moment; it was last up 29 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 18 September 2026.
What Rust version is Oxide Server on?
The version on Oxide Server is Rust network protocol 2633 and build 163493, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Oxide Server wipe?
Oxide Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 33 days 3 hours ago.
Map and rules
Which rules and settings is Oxide Server running?
The name of Oxide Server contains no gather rate. 4 players (quad) is the cap for a group. softcore is the game mode, Facepunch's gentler mode: some of your loot is kept. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Oxide Server?
Oxide Server uses a game-generated procedural map.
Player stats
How many players are on Oxide Server?
The last sighting of Oxide Server was 29 days 16 hours ago; it is offline right now.
Where does Oxide Server sit in the rankings?
Over the last seven days, Oxide Server is #15,383 by player hours, among the top – of all ranked servers.
How to join
What's the way to join Oxide Server?
To join, open Rust, hit F1, and enter client.connect 185.98.170.5:28015. Or click Launch Rust on this page to open the game through Steam and connect.