Rust LAN 2P
Offline 186.58.32.118:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 233
- 1/ 100
- 0/ 200
- 135/ 350
- 96/ 400
- 101/ 150
Quick answers
Tags and search
Where does Rust LAN 2P appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust LAN 2P: Modded Rust servers. Its entry appears under the filters Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
How should you read the tags on Rust LAN 2P?
Rust LAN 2P's game browser tags read: gmsoftcore (Game mode): The mode is softcore, which is easier; mp2 (Max players): There are 2 slots on this server; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): It's on build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Rust LAN 2P in?
No region comes from Rust LAN 2P. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 186.58.32.118:28015.
How reliable is Rust LAN 2P?
The server Rust LAN 2P is not reachable at the moment; the last sighting was 28 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 19 September 2026 is when Rust Going Deep first saw it.
What Rust version is Rust LAN 2P on?
The version on Rust LAN 2P is Rust network protocol 2633 and build 163207, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Rust LAN 2P wipe?
The wipes recorded for Rust LAN 2P are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 43 days 6 hours ago.
Map and rules
What settings and rules have been applied to Rust LAN 2P?
No gather rate appears in the name of Rust LAN 2P. The group cap is 4 players (quad). It runs softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Rust LAN 2P?
The map on Rust LAN 2P is procedural, made by the game.
Population
What's the population like on Rust LAN 2P?
Rust LAN 2P was last seen 28 days 23 hours ago and is offline as you read this.
What position does Rust LAN 2P hold in the server rankings?
For player hours in the last seven days, Rust LAN 2P ranks #15,401, within the top – of ranked servers.
How to join
How do you get into Rust LAN 2P?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 186.58.32.118:28015.